Fast answer
Read the raid card’s reward tooltip, equip your fighter from Storage and check the mission’s exit condition. Themed loot now replaces guaranteed standard resource kits. Auto-Battle also grants a small amount of Necromatter based on location level, and raid squad members receive a quarter of the playable character’s earned XP.
Pick the reward that addresses your shortage
Update 0.0.0.858 replaces standard guaranteed resource kits with themed loot of different values. Examples include Marauder’s Pouch, Cash Case, Bundle of Rebar and Salvaged Generator; they provide credits, materials or parts. Their card tooltips show their contents. A name alone does not establish a fixed payout or the best raid.
- Check which resource blocks your next craft, room upgrade or recovery.
- Hover the raid card and read the reward contents.
- Compare the needed resource with the mission’s pressure and squad readiness.
- Plan to inspect Storage and re-equip after returning.

Auto-Battle: compare the outcome before accepting
The October Major Update added automatic raid resolution with a projected result, resources and casualties. You can review the outcome, accept it, play the raid yourself or retreat. Since 0.0.0.850, Auto-Battle also gives a small amount of Necromatter depending on the location level; it is not a published fixed farming rate.
- Read the casualty list before accepting an outcome.
- Compare useful resources with the cost of losing or recovering fighters.
- Include Necromatter as an additional reward, not a guaranteed large payout.
- Choose manual play or retreat when the proposed result does not fit your needs.
Share raid experience without overlooking the roster
Since 0.0.0.850, all members of the squad going on a raid receive a quarter of the experience earned by the playable character. That is a share of that character’s earned XP, not a statement that everyone receives the full amount. Fallen fighters now gain experience too.
- Check who is included in the departing squad.
- Keep equipment and recovery readiness ahead of an XP-only outing.
- Review the roster after the raid, including fallen members.
- Use the Clinic and revival options before deciding the next lineup.
Field checks: co-op, minefields and fire
The co-op party panel shows allies’ names, health and armor. Locations now have no more than two minefields, but fewer minefields does not mean a route is safe. The Incendiary Shotgun sets targets and ground on fire, so keep watching the active field rather than treating a hit as only direct damage.
- Read allies’ health and armor before committing to another encounter.
- Watch the approach for mines instead of assuming the first field was the last.
- Keep an escape lane and check the objective when doors close.
- After a co-op revive, check your health and armor; the Death Deferral overlay no longer stays stuck.
Extraction is a condition, not a location guess
The objective panel is more reliable than a fabricated map. Some runs can involve enemy-count objectives while new opponents continue to spawn; read the mission instruction and test the exit prompt before assuming that every remaining enemy must be killed.
- Open the mission tracker and identify the exact completion requirement.
- Avoid optional detours after carrying resources you need.
- Confirm the escape prompt or extraction trigger in the active build.
- If extraction is unavailable, re-read the objective rather than chasing a made-up coordinate.
October 15: Necro-Zone raids and Auto-Battle
The October 15 Major Update adds the Necro-Zone Raid, a new raid type populated entirely by undead enemies with its own rules. Stone walls and ruined structures can now be destroyed with explosions, and enemy damage scales up gradually by day instead of starting at full strength. It also adds Auto-Battle (resolve a raid automatically, review the projected outcome, resources and casualties, then accept, play it yourself or retreat) and Quick Battles, which jump into a Spaceport Battle or Random Raid with a pre-leveled squad.
- Prepare for an undead-only encounter when choosing a Necro-Zone Raid.
- Expect opening days to sting less: enemy damage builds up daily.
- Rehearse in Quick Battles without risking career fighters, and check the auto-battle casualty list first.
Demo gameplay
Raid gameplay · DaOpa · demo version
Patch notes and gameplay
Follow the current patch notes for changed rules and the Steam listings for the full game and demo.
